Archive for the ‘Spellen’ Category
PictoSeries (PictoSerie) 1.0
Saturday, September 27th, 2008Hoe? Zo!
Saturday, September 27th, 2008TV programme, science games in prime-time
Dutch Public Broadcasting (NPO)
The popular scientific game show Hoe?Zo! is one of the most-watched TV programmes in the Netherlands.
An important component of this game show is the famous guests who, led by presenter Bart Peeters, conduct empirical experiments to find the answers to scientific questions, such as:
‘Why do people who are lost in the desert walk in circles?’
‘How do you survive an avalanche?’
‘How do Newton’s laws work?’
The Helping Dutchman Award
Saturday, September 27th, 2008Commissioned by Dutch Evangelical Broadcasting (Nederlandse Evangelische Omroep), Spelpartners.com created the game concepts for this live TV show.
Three exceptional volunteers and their ambassadors compete against each other for the grand prize: the 2008 Helping Dutchman (Helpende Hollander) Award.
The events combine excitement, information and promotion surrounding the candidates’ projects.
Municipal Ombudsman promotional gift
Saturday, September 20th, 2008Game concept, artwork & production
City of Amsterdam
A special promotional gift to commemorate 20 years of the Municipal Ombudsman. This set of cards makes playful reference to the requirements for reasonable conduct (i.e. standards) that the ombudsman uses to work and conduct assessments.
Complex legal concepts have been translated into imaginary products reminiscent of the world of TelSell and Amazing Discoveries:
This playful approach, with its slightly tongue-in-cheek perspective, is intended to arouse curiosity. The concrete information on the reverse side of the card serves as a reference guide, and explains the standards in more detail. These standards provide a good understanding of the demands made on the public official, who deals with citizens with a service-oriented approach.
And of course the game component has not been forgotten: the kit contains a number of cases for the ombudsman which people can use as practice material. The report reference numbers on the cards allow people to check online which of the standards the ombudsman applied when assessing the each case.
What’s Missing?
Saturday, September 20th, 2008Game concept for a Sesame Street game
Artwork © Sesame Workshop
Jumbo International, Amsterdam
No. of players: 2 – 4
Ages: 3 and over
A unique memory game with Ernie and Bert. This innovative application of magnetic counters means that anybody can do magic! As well as stimulating the memory, this fun, surprising game trains concentration and teaches young children to identify and group objects and numbers.
Short description:
Ernie can do magic! Place Ernie on top of the lid and shake carefully, and he will make things disappear!
Put Ernie on the lid and open the box… what is missing?
Can be played using illustrations or numbers, making it suitable for children aged up to 7 years.
All knotted up
Wednesday, September 10th, 2008
TV game show ‘A knot in your hankie’ (Knoop in je Zakdoek)
TV formula: game show
Target audience: People with a mental disability
Dutch Public Broadcasting (NPO)
Spelpartners.com created a new TV formula containing a range of games for the popular Dutch television programme ‘Knoop in je zakdoek’, in which two teams of mentally disabled contestants battle each other in games that both excite and appeal.
Kroko Loko
Thursday, August 14th, 2008Who can make the longest crocodile?
Game concept & artwork
Jumbo International, Amsterdam
Multi-player game
Ages 4 and over, 2-4 spelers
Over a period of 5 years nearly 50,000 sets of Kroko-Loko have already been sold in the Netherlands (a country with only 16 million inhabitants), and is now a popular classic among children’s animal games. An inexpensive and fun game that children love to play, time and time again.
Short description:
Did you know that crocodiles are dangerous animals that eat anything that comes their way? In this game the more they eat, the longer they get.
By rolling the die and being sure to remember which animals are hiding where, your crocodile will eat more and get longer and longer. The player with the longest crocodile wins the game.